Download EBOOK Introduction to 3D Game Programming: With Directx 11 PDF for free


Download EBOOK Introduction to 3D Game Programming: With Directx 11 PDF for free Category: Computing
The author of the book: Frank D. Luna
Format files: PDF, EPUB, TXT, DOCX
The size of the: 34.27 MB
Language: English
ISBN-13: 9781936420223
Edition: Mercury Learning & Information
Date of issue: 26 April 2012

Description of the book "Introduction to 3D Game Programming: With Directx 11":

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.

Download EBOOK Introduction to 3D Game Programming: With Directx 11 PDF for free


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Frank D. Luna

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Download EBOOK Introduction to 3D Game Programming: With Directx 11 PDF for free



Download EBOOK Introduction to 3D Game Programming: With Directx 11 for free

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