Download EBOOK OpenGL Superbible: Comprehensive Tutorial and Reference PDF for free


Download EBOOK OpenGL Superbible: Comprehensive Tutorial and Reference PDF for free Category: Computing
The author of the book: Graham M. Sellers
Format files: PDF, EPUB, TXT, DOCX
The size of the: 348 KB
Language: English
ISBN-13: 9780672337475
Edition: Addison-Wesley Educational Publishers Inc
Date of issue: 24 July 2015

Description of the book "OpenGL Superbible: Comprehensive Tutorial and Reference":

OpenGL(R) SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development-both desktop and mobile. The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with PDF worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice. This extensively updated edition introduces many new OpenGL 4.5/4.4 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes * A practical introduction to real-time 3D graphics, including foundational math * Core techniques for rendering, transformations, and texturing * Shaders and the OpenGL Shading Language (GLSL) in depth * Vertex processing, drawing commands, primitives, fragments, and framebuffers * Compute ePub shaders: harnessing graphics cards for more than graphics * Pipeline monitoring and control * Managing, loading, and arbitrating access to data * Building larger applications and deploying them across platforms * Advanced rendering: light simulation, artistic and non-photorealistic effects, and more * Reducing CPU overhead and analyzing GPU behavior * Supercharging performance with AZDO-persistent maps and bindless textures * Preventing and debugging errors * New applications: texture compression, text drawing, font rendering with distance fields, high-quality texture filtering, and OpenMP Bonus material and sample code will be made available.

Download EBOOK OpenGL Superbible: Comprehensive Tutorial and Reference PDF for free


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Graham M. Sellers

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Download EBOOK OpenGL Superbible: Comprehensive Tutorial and Reference PDF for free



Download EBOOK OpenGL Superbible: Comprehensive Tutorial and Reference for free

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