The author of the book: Carl Granberg
Format files: PDF, EPUB, TXT, DOCX
The size of the: 957 KB
Edition: Charles River Media
Date of issue: 23 May 2009
Description of the book "Character Animation with Direct3d":Do you want to learn how to make your game characters look and move more realisticall? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you'll be introduced to the most common types of character animation. This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You'll start with a basic 3D character that you'll bring to life as you work your way through each chapter. Throughout the course of PDF the book you'll learn how to create a character that can walk, talk, collide with objects, fall, and more. You'll utilize skeletal animation for overall movement and morphing animation techniques for more refined movement such as changes in facial expression. You can apply the character animation skills you learn in this book to any game genre. Character Animation with Direct3D is perfect for any game developer looking to create more life-like and interesting game characters.
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